Team of five improviser stood in an arc, and one improviser in front of them (Story Conductor). Whoever the Story Conductor points to starts telling the story and when they point to someone else the other person takes over.
Purpose
Trains improvisers to listen, yes and, and play as a team.
Variations
- This can also be played as Storyteller Die, where if someone stumbles, doesn’t pick up where the other person left off or generally interrupts the flow the audience shout “DIE”. They then go to the side, and the game carries on until there’s one person left
- Can also be played as Instruction Manual Die